So this project started with a Udemy course “Learn to Code by Making Games – The Complete Unity Developer” about 8 months ago and I loved it. A simple bowling game was a part of the learning content.
So BlackHole Bowls has been adapted from this and improvements include
- A Redesign of the UI
- Redesign of lane, ball(s) and pins
- Implementation of how the ball is bowled – giving a more throw/bowling affect
- Spin and hook ball abilities added – implemented a waypoint system/path
- Choice of 4 different balls – including weight, diameter
Being more of a visual person I will post current screen shots tomorrow 🙂