BlackHole Bowls – Development and Process – Part 1

No comments

 

bandicam-2017-01-04-20-26-10-006

The sci-fi concept isn’t new, but I have focused my time on the physics of the bowling ball and the pins and how they interact. A lot of time has gone into researching this and WoW, it’s not just a ball moving down a lane towards the pins. The learning here for me was in the understanding that Unity or gameplay physics is not real world, only just in the appearance or behaviour of the game objects.

bandicam-2017-01-04-20-25-52-818

I wanted the player to have as much control as possible, so the ball is thrown by a zero to 45 degree rotation towards the player. The speed of this transition affects the speed of the ball down the lane.

[(<more to come>)]

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s